Introduction to 3D Character Animation Online course for Beginners Exclusive 1-Month Cohort Program!

By merging the flexibility of our pre-recorded course with our online interactive 1-month Saturday and Sunday training sessions, we guarantee you'll receive comprehensive support and an enriched learning experience. Together, let's unlock your full learning potential and reach your animation goals.

Key features of our interactive live sessions include:

  • Gain access to our pre-recorded course and enrich your learning experience by joining us every Saturday and Sunday for interactive online classes. These sessions are designed to reinforce and deepen your understanding of the material covered throughout the week.

  • With the pre-recorded course, you can delve into the materials at your own pace, allowing for flexibility and convenience in your learning journey. Take your time to absorb the lessons and practice the techniques taught.

  • Then, on Saturdays/Sundays, we come together to engage in insightful discussions. This is an opportunity for you to share your progress, ask questions, and receive guidance. We'll explore the concepts further, clarify any doubts, and deepen your understanding in a collaborative environment.

  • By integrating the flexibility of our pre-recorded course with interactive Saturday/Sunday sessions and access to our WhatsApp group, you'll receive comprehensive support and an enriched learning experience. With direct access to Nurdin and other mentors, we ensure you have the guidance you need to achieve your animation goals. Let's maximize your learning potential and embark on this journey together.


Join us every Saturday and Sunday at 5PM to 9PM (WAT) for an immersive 4-hour interactive live session! 

Course Information/ Requirements

Duration: 1 Month
Software: Autodesk Maya
Days: Saturdays and Sundays
Time: 6 PM to 9 PM (WAT)
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Basic knowledge of the Windows/Mac operating system. 

Windows® 10, Windows® 8 or Windows® 7

32-bit/64-bit Intel or AMD multi-core processor.

4 GB of RAM minimum (8 GB recommended) 

16 GB of free disk space for installation.

Qualified hardware-accelerated OpenGL® graphics card.

3-button mouse General.

Content

Introduction to Maya Interface
Autodesk Maya is a powerful 3D computer graphics software widely used in the film, television, and gaming industries for creating high-quality animations, visual effects, and virtual reality experiences. The Maya interface is designed to provide a comprehensive set of tools and features to facilitate the 3D content creation process.

Its interface includes viewports, menu bar, shelf, toolbar, channel box, attribute editor, outliner, timeline, node editor, and script editor. These tools help artists create and manipulate 3D scenes efficiently.

  • The 12 Principles of Animation

  • Introduction to Maya Interface

  • Setting Up Project Folder

  • Understanding Tangents in Maya

  • Understanding the Motion Trail tool for Animation

Fundamentals of Keyframing, Timing and Spacing

  • Animating a Stationary Bouncing Ball Part 1

  • Animating the Translation and Rotation of a Bouncing Ball Part 2

  • Animating Two Objects With Different Weights Part 1

  • Animating Two Objects With Different Weights Part 2

  • Animating a Pendulum

  • Using Parent Constraints Part 1 & 2

Creating Appealing Poses - Chapter 1

  • Quick Overview of the Yekini Rig

  • Creating Appealing Poses Part 1

  • Creating Appealing Poses Part 2

  • Creating Appealing Poses Part 3

  • Creating Appealing Poses Part 4

  • Animating a Head Turn

Animating Weight Change- Chapter 2

  • Animating Weight Change- Blocking Part 1

  • Animating Weight Change- Blocking Plus & Timing Part 2

  • Animating Weight Change- Polish- Lower Body Part 3

  • Animating Weight Change- Polish- Spine Part 4

  • Animating Weight Change- Polish- Arms Part 5

  • Animating Weight Change- Final Polish Part 6

Animating a Vertical Jump- Chapter 3

  • Simple Jump Animation Exercise- Blocking Part 1

  • Simple Jump Animation Exercise- Timing and Breakdown Part 2

  • Simple Jump Animation Exercise- Final Polish Part 3

Animating a Punch- Chapter 4

  • Animating a Punch- Blocking- Part 1

  • Animating a Punch- Breakdown Pose & Timing- Part 2

  • Animating a Punch- Polish- Part 3

Animating a Progressive Walk cycle- Chapter 5

  • Animating a Progressive WalkCycle- Hips & Legs Part 1

  • Animating a Progressive WalkCycle- Spine Part 2

  • Animating a Progressive WalkCycle- Arms Part 3

  • Animating a Progressive WalkCycle- Head Part 4

Animating Lifting a Heavy Object- Chapter 6

  • Animating Heavy Objects-Blocking Part 1

  • Animating Heavy Objects-Blocking Plus Part 2

  • Animating Heavy Objects-Blocking Plus Part 3

  • Animating Heavy Objects-Splining & Timing Part 4

  • Animating Heavy Objects-Polish Part 5

Animating Facial Expressions and Dialogue- Chapter 7

  • Animating Eye Blink

  • Animating a Dialogue- Mouth Shapes Part 1

  • Animating a Dialogue- Breaking Symmetry & Timing Part 2

  • Animating a Dialogue- Animating Eye Brows and Eyes Part 3

  • Animating a Dialogue- Polish Part 4

Meet your Instructors

Nurdin Momodu is a passionate 3D Animator with an impressive background in Animating/directing short films, commercial and social media content. With a wealth of experience working on high profile animation projects in his country, Nurdin is the driving force behind Lotusfly Animation.

Drawing from his nine years of animating expertise, Nurdin brings his wealth of knowledge to the Introduction to 3D Character Animation for Beginner Course and the Lotusfly Academy Community. His goal is to empower and guide aspiring animators on their journey to greatness.

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Frequently asked questions

You’ve got questions. We’ve got answers.

Do i need a drawing skills to learn 3D Character Animation?

 No, drawing skills are not a prerequisite for learning 3D character animation. While drawing skills can be helpful in certain aspects of animation, such as creating storyboards or concept art, they are not mandatory for mastering 3D animation techniques. The focus of 3D character animation lies more in understanding movement, timing, and bringing characters to life through digital tools. With dedication and practice, anyone can learn and excel in 3D character animation, regardless of their drawing abilities. 

What software do we use in teaching 3D Character Animation?

 Autodesk Maya. 

What system specifications do i need to learn 3D Character Animation?

 
Basic knowledge of the Windows/Mac operating system. 
Windows® 10, Windows® 8 or Windows® 7
32-bit/64-bit Intel or AMD multi-core processor.
4 GB of RAM minimum (8 GB recommended) 
16 GB of free disk space for installation.
Qualified hardware-accelerated OpenGL® graphics card.
3-button mouse General.